we edited the terrain by setting the slope angles and adding material.
Adding the palm trees from the vegetation library to make the map more interesting.
Using the 'paint' function in 'edit terrain' to flatten the land,
which can provide more space for creating objects in game.
There are many awesome default models in the entity library,
which can easily import to the map.
Adding the objects from the library which can be punch around.
This is a excellent function to edit terrain and make the map being specific and interesting.
an easy but powerful tools to make the differences.
The lightness of sky can be edited in crysis by importing the default time of day file.
In this tutorial, the environment is brighter than the previous images,
which can create the suitable scene for different purposes.
using the Misc funtion to draw the path of the road,
and it will curve automatically
Adding the default AI can make more fun of the map,
which the AI would attack the player ingame.
Using the flow Graphs to make the interaction within the game,
these reactions can be set by using trigger and other nodes.
AI walk from the triggle to the tag point
Example to make the AI get on the vehicle.
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