Saturday, May 2, 2009

File Front the completed folder of the model

http://files.filefront.com/arch1392+assignment+2zip/;13698996;/fileinfo.html

Friday, May 1, 2009

Progress after week 7

After the advice from Jeremy and Graham in week 7 studio, we realized that the weakness and insufficient of our model. As the previous model is an ArchiCAD model which created by Joanne, and we both reckon that it would take extra time if we go back and fix it in ArchiCAD, then export it again to 3Ds Max, then Crysis; so I suggested that I can re-build it in 3Ds Max straight forward instead of going back to ArchiCAD. It finally took me 6-7 hours to do it, but I think it really worth, as the model looks better and close to the original drawing; moreover, I add all the details (slabs, holes and plant) to the model and make it looks more elegant. Another benefit is I can edit the material easier, as each element of the model is independent and can be selected and apply material separately; instead of the model imported from ArchiCAD, all layers and elements are merged and cannot be edited individually.

Here are some pictures which I captured during the re-build progress.























And some render pictures of the model by using 3Ds Max






Entrance of the model

Wednesday, April 29, 2009

Record (revised)

Why record?

Keep recording is important during the design process, not just record the correct result,
but also the mistakes; as it might help to get the develop process smoother and prevent the same mistake happen again.

According to Budd (1996), it is important to keep recording the procedure during the development process;
even though it might not be the final result, yet it may help to inspire the new or better ideas.
“Important to produce this (record) while the ideas are fresh, not in hindsight when many details will have been forgotten.” Said Budd (1996)

Record is not only being valuable during the design process,
as well as benefit for maintenance stage,
as Potts and Bruns mentioned,
“Without such a record a maintainer may repeat mistakes that were made by the original designer…” (p418,1987)


Reference


Budd T.A. 1996, p37, “Responsibility Driven Design”, Introduction To Object Oriented Programming, accessed 28.4.2009 from cs.kun.nl

Potts C and G Bruns, 1987, p418, “Recording the Reasons for Design Decisions”, accessed 28.4.2009 The ACM Digital Library


The meaning of Records within our course


- may refer to keep the evidence and progress of our work.
Some courses require us to write or draw on the journal; some may need us to show works to tutor regularly.
Collaboration Studio is a computer based course,
so we are required to update our individual blog and team blog in order to show the efforts we put in this course,
not only for tutors, but also colleague.

Moreover, we also share our knowledge on the class wiki,
which another way to record our contribution to this course.

Wednesday, April 15, 2009

Lighting feature of Cénotaphe de Newton

In the Easter break,
I was assigned to model the lighting feature of Cénotaphe de Newton.
As we do not have the measurement of the actual model,
so it would be a challenge of redesign the scale by myself.
















I built the lighting model in 3Ds Max,
and also apply the most approximate material on it.
Finally it looks quite good.

Here are some captures and video.





Video of the ring spin over the sphere(light)



The next stage, I am going to import this model in to crysis,
and also figure out how to use flow graphs to make the ring spin.

Wednesday, April 1, 2009

Method of importing CGF file into Crysis Editor




1. Create a folder named "objects" under the directory
C:\Program Files\Electronic Arts\Crytek\Crysis\Game\

2. put the CGF file in the "objects" folder

3. Launch the editor

4. from the RollUp bar, choose brush

5. choose the imported CGF file in the browser

5. Drag the file to the map.

a. Synchronous Messaging; e.g. Skype, Team Speak, MSN

Synchronous messaging describes communications that takes place between two applications or systems, where the system places a message in a message queue (also called an Event Queue in enterprise messaging systems) and then waits for a message response before it continues processing.

http://www.webopedia.com/TERM/S/synchronous_messaging.html


Synchronous messaging is a huge benefit for collaborating with group mates, especially it has no distance, time and location limited once there is Internet access.

The contrast between synchronous messaging and asynchronous Messaging is the interactions between the userS, which allow more than 2 people to interact in the same time, people can either chat through messages, talk and video talk.

The Synchronous messaging example including Skype, Team Speak and MSN, another example including ICQ, Net Meeting etc.

Convert 3Ds Max file to CGF file





In 3Ds Max,
1. choose Utiuties from the tool bar left hand side,
2. Choose "MORE" button
3. Select Cry Engine Exporter from the list.
ps. Need to download a program called "SDK" before converting the file
Here are some snap shots from 3Ds Max of our model